You need more than a cool idea…

When I was earlier in my writing habits, I used to keep a folder of cool ideas. Because, I figured, a cool idea is critical for future stories. I just had to write something around it, when I finally had the time. But you know the funny thing? It wasn’t easy. I would stare blankly at the cool idea and think, what the hell am I supposed to do with that? The creative machine sometimes wasn’t even sure what the cool idea meant, much less how to work it into a legible story. But then later, as I learned the value of a strong pitch, I realized that it wasn’t that hard to convert the idea (at the TIME of the idea), into a pitch paragraph. And a pitch paragraph was easily handled in later months or years, even if the original light bulb in my head had turned cold and dark. So now, I keep a list of story pitches. They don’t seem that much harder to jot down, if I put my mind to it, at the time of the idea than the idea itself. Admittedly, there is some kind of overlap, in theme at least. But I look at that list of ideas now and am pretty sure that I could spend the rest of my life fleshing out cool ideas and never hit a drought. Which is a reassuring thought for a writer.

So something worth considering. An idea by itself is one thing. An idea wrapped into a story pitch is something larger, more powerful, and more enduring. And I can’t wait to read what you do with it!

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The image is another chapter heading image from StoneDragon. I’m nearing the end of the art for that book. But of course, even this close to the end, I want the quality of everything to be high. So I finally caved and signed up for Adobe’s Creative Cloud (CC) instead of using Pixelmator, which does a large number of Photoshop-like things for a tiny fraction of the price. So why switch over? CC lets me turn things into vectors (a line sharp enough to cut yourself). I want things to look uber professional. Anyway, I will now likely spend a few weeks redrawing a few weaker images, cleaning all of them into sharp black and white profiles, and then putting it all together in Vellum. Close to the end now! Can’t wait…

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