You need more than a cool idea…

When I was earlier in my writing habits, I used to keep a folder of cool ideas. Because, I figured, a cool idea is critical for future stories. I just had to write something around it, when I finally had the time. But you know the funny thing? It wasn’t easy. I would stare blankly at the cool idea and think, what the hell am I supposed to do with that? The creative machine sometimes wasn’t even sure what the cool idea meant, much less how to work it into a legible story. But then later, as I learned the value of a strong pitch, I realized that it wasn’t that hard to convert the idea (at the TIME of the idea), into a pitch paragraph. And a pitch paragraph was easily handled in later months or years, even if the original light bulb in my head had turned cold and dark. So now, I keep a list of story pitches. They don’t seem that much harder to jot down, if I put my mind to it, at the time of the idea than the idea itself. Admittedly, there is some kind of overlap, in theme at least. But I look at that list of ideas now and am pretty sure that I could spend the rest of my life fleshing out cool ideas and never hit a drought. Which is a reassuring thought for a writer.

So something worth considering. An idea by itself is one thing. An idea wrapped into a story pitch is something larger, more powerful, and more enduring. And I can’t wait to read what you do with it!


The image is another chapter heading image from StoneDragon. I’m nearing the end of the art for that book. But of course, even this close to the end, I want the quality of everything to be high. So I finally caved and signed up for Adobe’s Creative Cloud (CC) instead of using Pixelmator, which does a large number of Photoshop-like things for a tiny fraction of the price. So why switch over? CC lets me turn things into vectors (a line sharp enough to cut yourself). I want things to look uber professional. Anyway, I will now likely spend a few weeks redrawing a few weaker images, cleaning all of them into sharp black and white profiles, and then putting it all together in Vellum. Close to the end now! Can’t wait…

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